This work describes the design of an experimental platform using a pair of headphones adapted to explore and manipulate the interpretation of proximity and touch through sound. Inspired by research in social psychology, cognitive science, cultural anthropology and fine art, this project uses practical observations to inform a series of design iterations for audio devices and interaction scenarios that draw participants into new experiences of interpersonal touch.
Sonification, interaction, interpersonal touch, design methods, electromagnetism, exhibition, museology.
And here are some of the nice images from the outline.
Figure 2: User testing of first prototype at Transmediale 2011.
Figure 3: Second prototype with stretch sensor and built-in Arduino.
Figure 4: Second prototype with covering and electromagnetic microphones.
Figure 5: User testing of second prototype and Electromagnetic Sound Walk.
Figure 6: Diagram of prototype 3.