Firefly is a tagging game played in the dark that explores temporal memory, and exploits the balance of collaboration and competition. The game is designed to be played in the dark. The key component of Firefly is that player can only steal a badge when the light is OFF. This is where the exploration of temporal memory comes into play. The players can track each other while their badges are lit up but must find and steal a badge when it goes dark. The challenge is to continue to track players after the light is gone. It is this tracking that is using the same memory skills we have for remembering where we parked our car.
Firefly has been invited to game festivals in United Kingdom, Germany, Greece, United States, and The Netherlands. It has been showcased in London, UK at the Victoria and Albert Museum, Digital Shoreditch, Science Museum and Maker Faire. See the details of Firefly game activity.