MAT Director Pat Healey playing ‘Auditory Ping-Pong’, a game using ambisonics and 3d tracking to simulate ping pong – but without the ball. Perhaps not the best way to play ping-pong, but illustrating further modalities of interaction, and pointing to how simulations such as gaming with an Wiimote could be improved.

I research, develop, produce, perform: whatever it takes to deliver work that is well conceived and explores interaction. I'm particularly driven by what characterises the 'liveness' of live events, and how we can design for that. In practice, that means using art, design and engineering to transform how audiences experience live events.

Current research topic: Liveness: exploiting the here and now of us together

The experience of music at a concert, sport in a stadium, drama in a theatre: being there ‘live’ has qualities compelling in the moment but remarkably resilient to rational reconstruction afterwards. We propose a framing of liveness that the HCI field can deploy to its benefit, arrived at by arguing that the dynamics of the interactions amongst audience members is key to the experience of a live event. We are researching the performer—audience—audience interaction to better inform this framing, and are developing a design framework to aid those wishing to create work that benefits from it.